Namespace FeatureExplorer
Classes
BigScreen
BigScreen class represent the BigScreen application which create a session in Lobby Service.
Client
Client represent the client application (usually running on mobile device).
After BigScreen has finish creating a session, set this gameobject to active to start client connection.
Entity
This class shows usage of the EntityManager.
EntityExample
This class shows usage of the EntityManager.
User
This class shows usage of the user management.
!:AuthController.InitAsync
should be called before access to rest of the platform.
Call !:AuthController.LoginWithEmailAsync
to login as registered user.