Class User
This class shows usage of the user management.
Always call !:AuthController.InitAsync
first to intialize before access to rest of the platform.
This also restored user from playerpref which may be registered or guest user.
Use !:AuthController.LoginStatusChanged
to see the login result.
A login user is a registered timeplay account. A logout user is a guest user, which has restricted access but still has some access to the platform.
Namespace: QuickStart
Assembly: cs.temp.dll.dll
Syntax
public class User : MonoBehaviour