Class User

This class shows usage of the user management.

Always call !:AuthController.InitAsync first to intialize before access to rest of the platform. This also restored user from playerpref which may be registered or guest user. Use !:AuthController.LoginStatusChanged to see the login result.

A login user is a registered timeplay account. A logout user is a guest user, which has restricted access but still has some access to the platform.

Inheritance

System.Object
User
Namespace: QuickStart
Assembly: cs.temp.dll.dll

Syntax

public class User : MonoBehaviour